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• 2017
• Game Design — Narration — Digital drawing

The Wizard of Oz

The Wizard of Oz is an interactive story set in the famous children’s novel by L. Frank Baum in 1900. The project envisaged the writing of a hypertext narrative for which we identified three different endings. All illustrations were created by the group first on paper. The visual style evokes a plastic world inspired by the toy brand Playmobil. Scenes were modeled using 3DStudioMax and rendered with VRay. Navigation and minigames have been programmed using javascript and CSS.
Giulia Ianes